Away3D fast animated bitmap material



While working on the next demo for the new improved PhongMaterial, i wanted to add some animated texture on a model… but the MovieMaterial was just eating my cpu resources! So I’ve reused a concept I had in my bitmapdata engine.

I think that the animators among us will love this one: the new Away3d AnimatedBitmap class…
it’s using no expensive draw(), no expensive copyPixels(), and it renders at the speed of regular texture like the BitmapMaterial!

It supports also loops, and will support much more play options since it seams to be fast, but right now i’ve more than enough to play with, so I will first finish that PhongShading demo!