Away3D Prefab3D 1.1

Flash, News

Away3D PreFab v1.1

Just uploaded a new update for Prefab3D, 1.102, and checked my database. It shows that since the first release there are now almost 3000 installs! I was even surprised to discover it was installed on Serge Jespers‘s mac yesterday during AUGXL!

For me, this is the best motivation I can get to continue Prefab3D’s development!

I have changed, added and updated so many things since the first release, that I prefer show to you a few of the latest features available in the application instead of a long history dev list.
I will let you discover the other ones yourself if you haven’t tried Prefab3D yet.

Away3D PreFab v1.1
Pointlight gel map with bump

Away3D PreFab v1.1.
Another variation using different projection settings

Away3D PreFab v1.1
Environment reflection and bump

Away3D PreFab v1.1
The generated map of the above model

Away3D PreFab v1.1
Glow map: This is the first implementation, and in upcomming releases the blending options should be implemented as well, coupled with illumination (affecting neighbours maps)

Away3D PreFab v1.1
Inversed glow map coupled with bump

Away3D PreFab v1.1
glow map + environment map + bump map

Away3D PreFab v1.1
A newcomer: the replicate panel.

Away3D PreFab v1.1
Also new for this release, the new Mirror function.

Away3D PreFab v1.1
The uvmapper in its latest form.

Away3D PreFab v1.1
Also added own shadow rendering, since it takes more CPU to render and is not necessary for most models. You can set it on/off in the prefs panel.

New updates are available on a regular base. So keep an eye on the “check update” button!

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